About
I’m a technical artist with a programming background, with experience on projects as a gameplay programmer, UI programmer, graphics and VFX programmer, and sometimes even as a designer. I love working with artists to implement their work in-game, and coming up with cool procedural tools to make every step of the process as easy as possible. I recently graduated from UC Santa Cruz with my bachelors degree in Computer Science: Computer Game Design, and am actively looking for full time positions.
Gif Dump!
Here’s a bunch of gifs and videos that aren’t big enough or polished enough projects to be full portfolio pieces, but that I still want to show off!